Duration: 187 seconds Upload Time: 06-02-22 01:46:52 User: aaronholly :::: Favorites |
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Description:
Maya tutorial. Ever needed to precisely position & orient a cluster? This simple tutorial shows you how. |
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Comments | |
jairolas ::: Favorites who are you? 06-04-03 17:43:18 _____________________________________________________ | |
aaronholly ::: Favorites A character TD working at Disney. My name is Aaron Holly; been pushing pixels for a few years and decided to come clean on a long-standing promise to begin creating Maya tutorials. 06-04-03 18:23:33 _____________________________________________________ | |
jairolas ::: Favorites Oh cool, your vid is so useful, keep up the great work :), i´m spanish speaker... so my english is sooo soooo...., anyway, i´m a big fan of maya software, and i can´t wait for you next tut, bye.- Jairo Loaiza. 06-04-03 23:32:28 _____________________________________________________ | |
tckronos ::: Favorites excellent speaking very nice tut in general A+ 06-05-06 17:28:46 _____________________________________________________ | |
SuneKempf ::: Favorites You just soved a probelm of mine. I'd made a script that converts a skinClusters influences, into clusters. It worked fine, but when i wanted to parent the clusters to the original influence joints, I got wierd transformations. Well.. Not anymore :-) Thanks! 06-09-03 18:05:40 _____________________________________________________ | |
SuneKempf ::: Favorites Ups.. I still get strange deformations, when trying to parent the clusters together in (or into) some sort of hierarchy, once i start moving things around. 06-09-03 19:34:09 _____________________________________________________ | |
aaronholly ::: Favorites Hey Sune! Once the Facial Rigging DVD is out the door I will start creating more of this type of freebie tutorials, posting them both here and on the Fahrenheit web site. Perhaps as a podcast. So everyone please chime in and let me know what types of problems/techniques you would want to see that can be explained with short tutorials. 06-09-03 18:27:25 _____________________________________________________ | |
forsakeny ::: Favorites I would usually just parent the cluster under a nurbs circle and use that as a manipulator but this seems much more efficient. Very useful tutorial, thanks Mr. Holly. 06-11-06 01:39:07 _____________________________________________________ | |
windjohnson ::: Favorites You've got good voice there. 06-12-11 03:18:03 _____________________________________________________ | |
YUPchannel ::: Favorites the orientation parameter assign to the nobe 1 locator wasn't that confusing. Well it does kinda look like you'd just took a flat plane and mess around with it vertices and assigned a handler to pull them,.. sorry but that what it look liked to me,.. Livewire- 07-05-21 14:43:45 _____________________________________________________ |
Tuesday, July 31, 2007
Maya Tutorial Reorienting Cluster - Fahrenheit Digital
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